

Lvl 2:Increases the cost of Lucky Monkeys by 10% Cost $350 Lvl 1:Lowers the cost of Special Ops by 20% Cost $125 Speciality Building-Special Ops Training Faicility Cost $500 Spectre:Calls an Spectre that follows your mouse for 10 seconds and shoots bloons without mercy. Holy Hand Grenade:Throws a grenade that does 1000 damage to bloons,has 30% chance to throw Cost 1999/2999/3999 Rienforcement:Deploys an other Special Ops Cost 200/400/800 Spy Ops:All units in range of Special Ops can detect Camo bloons Cost 534/1068/2068īloontonium Darts:Allows Special Ops to pop any type of bloon Cost 1000/2000/4000 Sentry Turret:Sometimes Special Ops goes somewhere in the track and leaves a Sentry Turret Cost 299/596/1928įrag Grenade:Sometimes throws a grenade that does 500 damage to bloons Cost 340/680/1099 Costs 780/980/1190įaster Shooting: Allows Special Ops to shoot faster Cost 190/390/690 Has an M4,can detect Camo bloons,fires 20 rounds of bullets per clip. **lv3** Lucky monkey has 30% chance to turn a bloon into a 2 to 5 dice,a moab into a 10 to 30 dice, a bfb into a 55 to 105 dice and a zomg to a 100 to 300 dice. **lv2** Lucky monkey can have 2 extra numbers in a dice **Special building-Wii Party Board Island** **Ability-Dice Monster** (This monster turns into a 5 to 10 dice when it dissapears and has 10 sec cooldown) Spawns a monster that shoots dices 2x slower than a cannon,but acts as a 4/4 lucky monkey. **3-Super Luck** Has so much luck that can even get a 2x of the dice’s number. **2-Even Higher Luck** Even better chance to get the highest number around in all the dices! **1-High Luck** Better chance to get the highest number around in all the dices. **Final-Platinum Dices** shoots 2 dices that has numbers 1 to 150,meaning it can pop a MOAB in one attack… YEAH! **3-Crystal Dices** shoots 2 dices that has numbers 1 to 25.

**2-Faster shooting** Shoots a bit faster. **1-Up to 6** Shoots 2 dices that has numbers 1,2,3,4,5 and 6. Never misses but throws dices as slow as a 0/0 cannon fires his bombs. **Description** This monkey throws 2 dices that has numbers 1 2 and 3 on them,that depends how many damage and how many bloons it will pop. I know, i was actually thinking for some ideas for faster ones, as it is hard to think of on the spot :P The MOAB would be too slow to survive, Considering the fact you already have end-game towers. Although I think it’s better for it to release faster moving bloons.

Every 10 seconds it is on the screen a MOAB would appear, every 20 a BFB, and so on, so it would be smart to dispatch of it quickly, as in a minute of it you would have 6 MOABs and 3 BFBs. It would have all of the characteristics of the ZOMG such as the speed and the RBE, but would have Red stripes instead of green, and would have a Door instead of the Skull. > **New MOAB-Class bloon: The SOATB** The Source of All Things Bloon would be a ZOMG, but with a re-model. Appears at round 115 (of where Impossible would be on it’s last round). > **New MOAB-Class bloon: The MAOSC** The Mega Airship of Super Colossalness has a RBE of the MAOSC is 30,000.
